
AEON – A Life in a Day
The DMCI’s AEON follows a lifetime of seasons using 3D animation and light at TEDxSydney. Read more

MPC – Still Life Animation
MPC animated a decomposing classical still life painting in real-time, recreating a Dutch painter’s brush strokes and realistic behaviour of flies and maggots. Read more
Fusion-io 1.6 TB ioFX Set to Accelerate HP Workstations
NAB The Fusion-io ioFX workstation acceleration platform is 
now available at 1.6 TB capacity, made to accelerate video
editing, CAD, 4K and stereo production, and DI finishing.
Sound Devices Introduces File-based PIX 260i for Studios
NAB Sound Devices is applying its field systems in the studio 
with the rack-mounted PIX 260i Video Recorder, to replace
tape-based video decks in production and post.
Mexico's Virtual Uni Deploys Dalet Media Life
NAB Dalet Media Life is now the core production, MAM and 
integrated distribution system for Tecnologico de Monterrey
Virtual University in Mexico.
I-Movix Speeds Up Extreme Slow Motion X10 & X10+
NAB I-MOVIX debuts new X10 and X10+ real time continuous 
ultra-motion systems. Both cameras capture at 10x normal
speeds, creating new extreme slow-mo options for broadcast.
MAXON Contributes to New 3D Tools in After Effects
NAB MAXON and Adobe have made initial steps in their recent 
strategic alliance, aimed at strengthening the integration
between CINEMA 4D and After Effects.
SGO Mistika Air Launches for Broadcast DI & Post
NAB Mistika Air launches at the Show as a real-time system 
for HD, Ultra HD, 4K and 8K broadcast with multiple codecs.
Mistika 7.5 colour grading is now also ACES compliant.
DVS Updates CLIPSTER, VENICE & SPYCER for DCI
NAB The new entry-level DVS VENICE Element for live studio 
operation and playout is launching at NAB 2013, with updates
to CLIPSTER DI workstations with AS-02 and IMF support.
Dejero Links IP-based Satellite & Cellular Video Delivery
NAB Dejero demonstrates new bonded cellular systems that 
utilize mobile wireless networks to transmit high-quality video
for electronic newsgathering.
ProMAX Builds on Online Storage & Shared Workflows
NAB 2013 ProMAX debuts a new direct-to-end user distribution 
model, along with new editorial and shared storage products
and asset management systems for media and entertainment.
ATTO Connects at High Speed for SGO Mistika and JMR
NAB ATTO’s storage connectivity is now being used by JMR for high-performance 
workstation storage, and by SGO for Mistika’s DI workstation performance.
NYC’s FIT Manages Animation Renders on PipelineFX Qube!
The Animation & Interactive Media students at the FIT in New York 
manage asset and animation rendering for thesis projects with
PipelineFX Qube! render farm software.
DIT Station Upgrades on Sonnet Thunderbolt for On-Set Data
DIT Station’s Rogue4 for on-set data management has improved 
performance and added PCIe Storage and I/O integration by
incorporating Sonnet Thunderbolt hardware.
IGN Live Streams SXSW eSports with Blackmagic Design
IGN Pro League brought 27 international players to compete at 
their eSports tournaments at SXSW Gaming 2013, supported by
Blackmagic Design’s ATEM Camera Converters.
Guatemala’s Iglesia Cristiana Produces Live HD on Grass Valley
Iglesia Cristiana Casa de Dios, airing some of Latin America’s highest 
rated Christian programs, is using Grass Valley to outfit its church
for live production and global broadcast.
GenArts Sapphire 7 FX Gain Speed & Customisation
NAB GenArts Sapphire 7 focusses on more control, speed and a 
growing number of presets, aiming to facilitate production
of higher quality effects in less time.
modo 701 Redesigns Topology & Particle Simulations
modo 701 reveals changes, updates and new tools within the 
core functionality of most workflows including modelling, sculpting,
animation, effects and rendering.
Ubisoft Ubik Studio Upgrades Video Workflow on EditShare
Ubisoft Montréal has upgraded the multiplatform promotional game 
development workflow for Ubik, the company’s in-house creative
unit, with several EditShare products.
Autodesk Softimage 2014 Gains Camera & CrowdFX Controls
Development of the CrowdFX function has continued in Autodesk 
Softimage 2014, as well as other aspects of ICE, and adds a Camera
Sequencer is added for tighter scene control.
Autodesk Gameware Wins on AI, Lighting & Animation
Updates for Autodesk Scaleform, Navigation, Beast and HumanIK 
enhance compatibility for multiple platforms and game engines,
and add design and development tools.
iMovix UM+ Spine & Phantom Broadcast Sports in Slo-Mo
UM+ Spine is a broadcast integration package that incorporates 
the new Vision Research Phantom v-Series cameras with a single
connection, plus a camera control unit.




































