3D Equalizer 4 release 2 Addresses Anamorphic Distortion
3DE4 Release 3, now in train in its second beta, has useful updates 
focused on lens distortion, in particular anamorphic lens challenges.
Post FactoryNY Doubles Colour to FilmLight Baselight TWO
Post FactoryNY, independent film, documentary, TV and commercials 
facillity has upgraded its screening room in New York with two FilmLight
Baselight TWO colour grading systems.
Thinkbox Stoke MX Generates Particle Clouds for 3ds Max
Stoke MX particle simulator plug-in from Thinkbox Software for Autodesk 
3ds Max can simplify and accelerate high-volume particle cloud creation,
driven by velocity fields.
Method Studios Appoints New President and CTO
Method Studios welcomes Christian Kubsch as President, overseeing 
the main base in LA and global operations, with Darin Grant as Chief
Technology Officer. Both bring extensive experience.
shade VFX Expands into New Location
In response to expanding business, shade VFX has relocated to Bergamot 
Station in Santa Monica, and taken on Lisa Maher as Business Development
Executive.
LOOK Effects Looks to Germany
LOOK Effects have extended operations to Stuttgart, where they are 
now at work on ‘The Grand Budapest Hotel’, and are now ready to
provide VFX services in four locations.
LOOK Effects Welcomes VFX Producer Wendy Lanning
LOOK Effects has hired Wendy Lanning as executive visual effects 
producer, bringing almost 20 years of experience to LOOK at their
Vancouver office.
MARI 2.0 Adopts Non-Destructive Layers for 3D Textures
Introducing a new non-destructive layer system for creating complex 
textures, MARI 2.0 works directly with Adobe Photoshop and paint
software that read .PSD files.
FilmLight Goes On-Set and Adapts to ACES
FilmLight has improved integration and on-set control within its 
grading pipeline with new products, while customers have been
using FilmLight systems with new techniques.
NVIDIA’s New Quadro Cards Speed Animation & VFX Graphics
New NVIDIA Quadro graphics cards built on Kepler architecture are extending 
workstation performance and abilities for engineering, architectural and media
& entertainment teams.
MAXON Contributes to New 3D Tools in After Effects
NAB MAXON and Adobe have made initial steps in their recent 
strategic alliance, aimed at strengthening the integration
between CINEMA 4D and After Effects.
Thinkbox Krakatoa SR Particle Renderer Integrates into 3D Pipelines
Thinkbox Krakatoa SR stand-alone high-volume particle renderer can now 
be integrated with most 3D software including The Foundry’s Nuke or
Side Effects Houdini.
GenArts Sapphire 7 FX Gain Speed & Customisation
NAB GenArts Sapphire 7 focusses on more control, speed and a 
growing number of presets, aiming to facilitate production
of higher quality effects in less time.
Iloura's VFX Enhance Environments and Drama for ‘Emperor’
Australian VFX studio, Iloura, helped to recreate a war-torn Japan 
for the film ‘Emperor’, a love story in the days just after Japan’s
surrender at the end of World War II.
modo 701 Redesigns Topology & Particle Simulations
modo 701 reveals changes, updates and new tools within the 
core functionality of most workflows including modelling, sculpting,
animation, effects and rendering.
The 85th Academy Awards Turn Spotlight on Visual Effects
The 85th Academy Awards have brought excitement and glamour 
to the world of visual effects, but also confusion and tension.
Congratulations are due to all teams.
Autodesk Softimage 2014 Gains Camera & CrowdFX Controls
Development of the CrowdFX function has continued in Autodesk 
Softimage 2014, as well as other aspects of ICE, and adds a Camera
Sequencer is added for tighter scene control.
Golaem Crowd 2.2 Now Supports Solid Angle’s Arnold
Procedural rendering with Golaem Crowd 2.2 is now available for Solid Angle’s 
Arnold, enabling fast rendering and simulation, independent geometry and
shader diversity.

































