The Foundry’s NUKE 7.0 Blurs Lines Between 2D and 3D

Published on Sunday, 09 September 2012

IBC The Foundry NUKE 7.0 focusses on increasing performance and adding nuk7-6
support for Alembic and OpenEXR 2.0 Deep Data.

The Pixel Farm PFDepth Looks Deep into Scene Reconstruction

Published on Sunday, 09 September 2012

IBC The Pixel Farm PFDepth is an integrated application for total scene reconstruction, Pixel-Farm-Depth_14
2D-to-3D conversion and depth map creation, available now.

eyeon Stengthens VFX Teams with Connection 1.5 and Generation AM

Published on Sunday, 09 September 2012

IBC eyeon Connection 1.5 is updated to help editors on multi-camera projects Eyeon-connection-1_5-a
keep their VFX fluid. Generation AM soon releases with playback and review
tools for work teams.

V-Ray Lights a New Fire in Iloura’s Pipeline

Published on Monday, 20 August 2012

Lead Lighter Drew Wood Davies at Iloura in Mebourne talks about working on the V-ray-iloura2
lighting pipeline for some of the facility’s recent feature film projects.

Autodesk Flame’s 20th Year Edition Burns Brighter for Editorial Finishing

Published on Sunday, 09 September 2012

IBC Autodesk Flame Premium 2013 is focussed on enhancing the  integration between AutodeskFlame20_Creative_Workspace
effects, audio, editorial, conform and grading.

Autodesk Smoke 2013 Reveals the Third Dimension

Published on Thursday, 16 August 2012

Rob O'Neill, ANZ Creative Finishing Specialist, leads a live webinar to show functions that Autodesk-smoke_action1
set Smoke apart with true 3D for effects, compositing and stereoscopic projects.

Method Uncovers the World of SBS Documentaries

Published on Friday, 07 September 2012

Method Studios in Sydney and Melbourne helped SBS promote their documentaries Method-sbs-RL_Ambulance
with a series of three engaging promos to waken viewers' curiosity.

Red Giant Fires Up Knoll Light Factory 3 Flare Engine

Published on Wednesday, 15 August 2012

Knoll Light Factory 3 is a major update to Red Giant’s 3D lens flare system, with a newRed-Giant-Knoll-LighFactory
library of presets and automated Behaviours with After Effects 3D integration.

Fuel VFX Goes into Administration

Published on Wednesday, 29 August 2012

Fuel VFX in Sydney, a top Australian visual effects studio, has gone into administration Fuel-vfx
after 12 years of operation in Sydney.

NVIDIA Maximus Steps Up Commercial FX at a52

Published on Sunday, 12 August 2012

NVIDIA has tested the new Maximus enabled workstations at a52 visual effects studio Nvidia-maximus-a52-3
in LA, where artists work with Autodesk Smoke and Flame on NVIDIA Quadro GPUs.

Imagineer Systems and Curious Turtle Stream mocha Basics

Published on Wednesday, 29 August 2012

New Imagineer mocha users can access a free streaming video series, ‘Fundamentals Imagineer-curious-turtle
of mocha’ created at Curious Turtle to introduce mocha's tools, interface and workflow.

CRASH+SUES Goes Off-Road With Polaris

Published on Friday, 10 August 2012

CRASH+SUES colourist Sue Lakso got a jump-start on the grade ahead of the edit in the Crash+Sues-BreadthofProduct-2
company’s new colour suite with a rugged outdoors spot for Polaris Industries.

Flame Artist Karen Heston – Career in Flame

Published on Friday, 24 August 2012

Karen Heston describes her introduction into a career as a Flame artist, and Flame-karen-heston
the advantages her skills give her in client sessions, among her colleagues and
across productions.

Mr. X Gotham Launches in New York City

Published on Friday, 10 August 2012

Mr. X Inc visual effects company and VFX producer/supervisor Eric J. Robertson have Mrx-gotham-resident-evil1
joined to launch a New York City branch called Mr. X Gotham.

Authority FX After Effects & Fusion Plugins Line Up for Action

Published on Wednesday, 22 August 2012

Authority FX in Canada started building their plugins, sold separately instead of as a suite, Authority-fx-plugin-glow
as an internal project to fill gaps in their compositing pipeline

LightWave 11.5 Improves 3D Model Rigging and Interchange Tools

Published on Wednesday, 08 August 2012

SIGGRAPH  LightWave 11.5 updates include a new rigging system with modular Lightwave_11-5_Unwrap
rig presets, predator flocking, soft-body dynamics, interchange support for
After Effects and ZBrush.

Imagination’s Caustic Visualizer Creates Ray Traced Viewport for Maya

Published on Wednesday, 22 August 2012

 At SIGGRAPH, Imagination Technologies introduced the Caustic Visualizer interactive Imagination-Caustic-Visualizer-5
viewport plug-in for Autodesk Maya 2013, ready for CPU desktops.

Brickyard VFX Brings Love to Life in 'Ruby Sparks'

Published on Tuesday, 07 August 2012

Brickyard VFX handled the colourful, expressive visual effects for the recent film, ‘Ruby Brickyard-vfx-ruby-sparks2
Sparks’, often relying on colour grading and subtle, layered compositing.