V-Ray 1.6 for SketchUp Accelerates Lights, Geometry & Render Engine
Chaos Group’s 1.6 upgrade to V-Ray for SketchUp improves visualization 
workflows, render quality and tools for scene complexity, and is now
available for free open Beta.
emotion 3D Converts ‘The Lorax’ Movie Trailer to Glasses-Free 3D
United Entertain and emotion3D's Stereoscopic Suite X3 delivered a 
glasses-free 3D experience for a trailer of ‘The Lorax’ displayed at
movie theatres, powered by NVIDIA CUDA.
Adobe Sharpens Image Editing in Photoshop CC, Shifts to Cloud Updates
From June 2013, Adobe software updates will be available only by subscribing 
to the Creative Cloud, which comprises tools and services for content creation
and delivery.
LightWave 3D Architectural Bundle Supports 3D Visualization
LightWave 11.5 3D software now comes bundled with WTools3D 
LWCAD 4.5 CAD tools, producing 3D visualizations with modelling,
animation and rendering.
Quantel Pablo Rio Lifts Colour & Finishing at RingSide Creative
RingSide Creative commercials post house in Detroit runs three 
Quantel Pablo Rio systems to speed up and add more tools to
its online colour correction and finishing pipeline.
Intelligent Creatures Build Fusion Pipeline with eyeon
Intelligent Creatures have worked with eyeon to develop a new 
pipeline based on eyeon Fusion for compositing and Generation
for project management and shot review.
Avid Motion Graphics 2.5 Upgrades Playout Engine & Configuration
Avid Motion Graphics 2.5 is an on-air graphics production platform for 
broadcasters, sports teams and media producers.
Boris FX Flicker Fixer Helps Cinerama Restorations
Restoration producer David Strohmaier is using the Boris FX Flicker 
Fixer filter to help remove flickering and other artefacts from
damaged, historic Cinerama movie footage.
Red Giant BulletProof Speeds Ready-to-Edit Workflows On-set
NAB Red Giant BulletProof is an offload, prep and delivery 
application that simplifies many on-set tasks filmmakers, to
bridge the gap between camera and editor.
The Foundry and Luxology Expand Sales & Marketing Team
The Foundry and partner Luxology have welcomed Mike Ephraim and 
Shane Griffith to its Sales and Marketing team, both joining the
company from Autodesk.
Autodesk Softimage 2014 Gains Camera & CrowdFX Controls
Development of the CrowdFX function has continued in Autodesk 
Softimage 2014, as well as other aspects of ICE, and adds a Camera
Sequencer is added for tighter scene control.
New Shotgun Package Combines Tracking, Review and PAM
Shotgun has integrated its tracking, scheduling, review and asset management 
tools into one application to help improve efficiency in production pipelines.
Autodesk 3ds Max 2014 Upgrades Particle Flow System
Autodesk 3ds Max 2014 has updated 3D animation for motion graphics, VFX, 
visualisation and game development. Viewport playback for complex scenes
has been optimised.
The Pixel Farm PFClean 2013 Supports YUV & Interlaced Video
The PFClean 2013 upgrade includes the video restoration pipeline, now able ![]()
to handle footage in YUV or RGB colourspace, and detect and fix common
videotape defects.
Autodesk Maya 2014 Powers Up Scene Assembly & Paint FX
Autodesk Maya 2014 has updated its display system, modelling 
workflows and complex data handling. The Maya DX11Shader now
uses real-time, controllable shader effects.
Squint/Opera Finds Rendering Edge in PipelineFX Qube!
Squint/Opera production and post studio has gained an edge by upgrading 
the team’s render pipeline management, handled with PipelineFX render
farm package Qube!
MAXON and Adobe Form Software Development Alliance
MAXON has entered into a strategic alliance with Adobe to collaborate 
on software for motion graphics and visual effects production, toward
a combined 2D/3D pipeline.
The Pixel Farm Updates Tracking & Camera Solver Software
The Pixel Farm’s PFTrack 2013 and PFMatchit 2013 now have two new tracking ![]()
tools, a Simple Track and Solve node and a planar camera solver.


















